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Boom-Boom Game

SUBMITTED BY: Patrick Bickford

SUGGESTED TOPIC: Directions

E-GO EDITED BY: Mooloo

BORROWED FROM / INSPIRED BY: Original

DATE ADDED: Sep 7, 2010 

TRANSLATED BYJoyce P. Le

 

 

J-GO EDITED BY: Yoko Sato

 

 Grade 2ăGrade 3ąGrade 4ćGrade 5ĉGrade 6ċ

  Small Classes (1-15 Students)Ò

  Listeningé

5-15 min.




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BRIEF OUTLINE: Students raise/lower their hands based upon what you say versus your actions.

  

DETAILED EXPLANATION:

  1. Don't explain anything. Just tell the students to raise their hands, while doing an arm-raising motion with your own hand. It is inevitable one or two students will understand what you are wanting them to do. Then, have them lower their hands using this same method.
  2. Explain what the name of the game means. 'Boom' means the quickness at which the students raise/lower their hands. What can make or break this game for you is the sound effects. A 'boom' action must also be followed by a 'boom' sound. Also, show them slow responses are frowned upon. Slow actions shoud also be accompanied by sound effects.
  3. Practice this until the students seem confident, then explain to them to listen to your words and not your actions. Tell them sometimes you are going to lie and your actions will not correspond to your directions, but they should listen to your words.
  4. Practice this for awhile, then start the game. The game is simple; students that make a mistake sit down and the last student standing is the winner.

 

VARIATIONS:

  • Incorporate additional actions into the game - stand up, sit down, spin, jump, jump-spin, etc.

 

 

 

 

 

概要: ALT の指示によって手を挙げるまたは手を下げます

 

必要な教材

  • 上の「Materials Needed」に見てください。

手順

  1. ALTの指示の通りに、生徒は手を挙げたり下げたりすることを説明する。生徒に指示をしながらALTは自分の手を挙げたり下げたりする。そうすると生徒が分かりやすい
  2. ゲームの名前の意味を説明する。「Boom」というのは生徒が速く手を挙げるまたは下げることだ。手の動作の時に音響効果をしたほうがいい。例えば、手を速く挙げる時に「Hand up」などを速く言うとか手を遅く挙げる時に「Hand down」などを遅く言う。
  3. 生徒が分かるまでゲームを練習する。慣れてきたら、ALTの言うことと動作を時々変えてみて行く。言っていることとやることが違うので生徒はALTの動作にひっかからないようにする。ALTの動作ではなく、言葉の指示を優先にしてゲームを進む。
  4. 何回か練習した後でゲームを始める。生徒は間違ったら座り、最後まで残った生徒が勝つ。

バリエーション

  • 他の動詞を追加する。例えば、「stand up」や「sit down」や「spin」や「jump」や「jump-spin」などを追加します。

  

 


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This page was last modified on Tuesday, January 27, 2015 02:17:37 PM