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Who Is It

SUBMITTED BY: Kane Bryant

SUGGESTED TOPIC: Clothing

E-GO EDITED BY: HERE

BORROWED FROM / INSPIRED BY: HERE

DATE ADDED: Nov 24, 2011 

TRANSLATED BY: HERE

 

 

J-GO EDITED BY: HERE

 

 Grade 4ćGrade 5ĉGrade 6ċ

  Small Classes (1-15 Students)ÒLarge Classes (16-39 Students)Ó

  SpeakingèListeningé

15-20 min.

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BRIEF OUTLINE: Students draw various characters and the students guess the character by their clothing.

 

MATERIALS NEEDED:

  • Picture cards (not included)
  • Chalk: As many colors as you can find

 

DETAILED EXPLANATION:

  1. Split class into 4 groups. This activity works with up to 6 groups, granted there is space at the front of the class for 12 active students. Typically this is not the case, so I highly recommend 4 groups.
  2. Have the groups choose 2 people to come to the front of the classroom. Draw four stick figures on the board.
  3. Have two student from each group play Rock, Paper, Scissors to determine their roles. The winner will be drawing; the loser will be explaining.
  4. Take the losers outside of the classroom, and show them a picture of a recognizable game or anime character. Explain each piece of the characters clothing using a color and a keyword (Mario has a RED HAT, BLUE PANTS, and BROWN SHOES).
  5. Take the explainers back into the room, have a countdown, and start the round.
  6. Teams may start guessing who is being drawn at this point. Give one point to the team that guesses correctly first. If the character is guessed too quickly, instruct the kids to keep drawing. After about 2 minutes, tell them to sit.
  7. Award an additional point to the most accurate or interesting representation of the character.

 

VARIATIONS:

  • This can be changed to a JHS Grade 2 lesson if you change the target language from describing clothing to describing physical features: "He looks big; he looks grey; he looks like a rabbit; Who is he? Totoro." For this variation, it's probably best to avoid drawing the stick figures beforehand altogether.

 

TEACHING SUGGESTIONS:

  • EXPLAINING THIS GAME: First do a demonstration with the homeroom teacher. You should be the explainer, and they should be drawing on the stick figure. Very clearly describe the homeroom teacher's outfit in simple language (call a cardigan a sweater, for example). Once it is completely obvious this is the homeroom teacher, ask the class, "Who is it?" Awarding the team a point that guesses the homeroom teacher sends a clear message that this is a competitive game, and gets the kids really pumped to play.
  •  

 

TIPS/CAUTIONS:

  • Here are the characters I use in order of difficulty:
    • Mario (red hat--bonus points if they say red M; red shirt; blue pants; brown shoes)
    • Luffy (yellow hat -- bonus points if they say red stripe; red vest; blue shorts; brown sandals)
    • Naruto (bonus points for blue bandana; orange and blue sweater; orange pants; blue shoes)
    • Sailor Moon (bonus points for blue cape; white shirt; white gloves; blue skirt; red boots)
    • ALT (whatever you're wearing that day. This is actually the easiest for the kids to guess for me, because I wear green glasses -- but it will probably be a wonderful final round for you!)

 

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必要な教材

  • 上の「Materials Needed」に見てください。

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This page was last modified on Wednesday, March 21, 2012 10:37:37 PM