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Go: JHS GrammarMemory Race


SUBMITTED BY: Daniel Cervi

BORROWED FROM / INSPIRED BY: Taken from JTE/ex ALT/ spiced up by me


GRAMMAR: Review Activity


DATE ADDED: Oct 28, 2011


    Large Classes (16-39 Students)ÓHuge Classes (40+ Students)ÔBad/Misbehaved ClassesÕ


35-50 min.

 1 Vote: 5 Stars

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BRIEF OUTLINE: This is a team-race-game in which students must piece together 10 sentences that have been cut up and jumbled in envelopes, write them down, memorize and then recite the sentence to the ALT. Everyone in each team should get to read/write/speak in this activity.  



  • MemoryRace attachment: You should print enough copies to hand out to groups of 4 (sometimes 5) students.
  • 10 envelopes and sentences: Write 10 sentences, cut each sentence up into the individual words and put them in envelopes labled A~J. The sentences should be written out in a reasonable size print.
  • Optional: Team character cards that can be used to designate team names (makes it more fun too).



  1. Divide the class into groups of 4 people, 5 is okay if you must, but students can become less busy and end up not doing much.
  2. After handing out a worksheet to each group, ask them to write a team name. Or if you have chosen characters and printed them on card, hand them a random character card, this will be their team name.
  3. Have the students write their names down in the "members names" area. After writing down their corresponding numbers into the spaces provided. NOTE: The first few are already filled in tell them to be random if there are only 4 members, so that it will be fair during the game.
  4. As they take a lifetime to write down their names, quickly draw a chart on the board for the students to map their progress in the race. Usually this is 8x10 boxes as I usually have 8 teams when doing this activity. Make sure there is space to write the team names next the starting area. This can be done however you like as long as the 10 envelopes are represented as 10 steps to the finish.
  5. Say that you want team 'Member 1' from each team to stand up and come to the front of the class to write their team name on the board next to the start point, or to attach their character with a magnet.
  6. Use one team to demonstrate. This is the first time they will see the envelopes so explain that there are 10 of them labeled A~J.
  7. Using your volunteer team, show how one team member will come to the front desk to take an envelope and take back to their desk. If it is 'Envelope A' for example then team Member 1 is the writer. So team Member 1 empties the contents of the envelope and the whole team constructs the sentence. team Memeber 1 must then write the sentence in the corresponding space on the sheet.
  8. Then, team Member 2 memorises the sentence and goes to the JTE/ALT and recites it, WITHOUT the sheet. If the sentence is spoken correctly then they may either draw a circle on the board to show they have completed a sentence or move their team character along the board. They then return the envelope and collect another envelope from the desk.
  9. I usually allow the game to run to the end of class or until 3~5 teams have completed all the envelopes.



  • If you have less or more teams, you may want to adjust the amount of sentences.



  • Always have more envelopes than there are teams.
  • Be sure to use the sheet to demonstrate where they should write. Otherwise, they do things wrong sometimes.
  • Using the volunteer team to demonstrate, doesn't mean you need to have them complete the sentence in the envelope, just showing them the cut-up words gives them the general idea.
  • I sometimes use the JTE to check their written sentences before the speaker comes to me, however this might not be a viable option for bigger classes since you will need both teachers checking students' sentences.



  • Sometimes teams force the same person to repeatedly come and be the speaker.
  • Be sure to have a copy of the answers.

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This page was last modified on Wednesday, March 28, 2012 04:10:24 PM